﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CoreRay
{
    public abstract class SpatialStructure : GeometryObject
    {
        protected SpatialStructure(bool useWorldMatrix)
        {
            this.UseWorldMatrix = useWorldMatrix;
        }

        public abstract void Construct(List<GeometryObject> geometryObjects);
    }
}
